Enemies will keep appearing for as long as the battle takes, so it's advised to not take too long to kill him. The heroes pour the elixir on the statue, but nothing happens.and then Ulstryx appears. The final battle of the game has the heroes pushing their way through switchbacks to approach Mo-Atona. She has brewed a potion for the party to take to the petrified Mo-Atona and restore it. She tells them that the excessive rain and snowmelt is due to Ulstryx turning Mo-Atona, the keeper of balance, into pewter. Flooded tiles provide no resources and movement through them is significantly slowed.Īrnon sends the party to find the den where he lives with his wife, Velda. Warning: this page contains spoilers Note: the names and genders of the characters in this campaign are randomized. Try to map out how many events you'll need to write. Then break it down further, event by event. Start by breaking your story down into a series of chapters, where each chapter has one (or two) big goal for the heroes. Mods that you download from the steam workshop are located under steam\steamapps\workshop\content\763890, with 763890 being Wildermyth's Steam ID. Wildermyth campaigns take place in a chapter structure, with intervals (years of peace) in between. In this chapter, some of the tiles begin flooded, and a new tile will flood every 100 days. The Enduring War is a five-chapter campaign with the Morthagi as the main enemies, with the story of 1000 years ago woven into the present narrative. Mods that you download from other sites such as nexus will instruct you to install them in this folder. An unlikely group of people meet with the party to discuss what's going on, and they tell the heroes to go find a particular woman, who will explain what to do. The region has experienced massive flooding in the interim years.
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